From Bulbapedia, the community-driven Pokémon encyclopedia.
Twineedle (Japanese: ダブルニードル Double Needle) is a damage-dealing Bug-type multi-strike move introduced in Generation I. Prior to Generation V, it was the signature move of Beedrill.
Effect
Generation I
Twineedle inflicts damage, hitting the target twice per use. The second strike has a 20% chance of poisoning the target, unless the target is Poison-type. Although only the first strike can be a critical hit, the second one will deal the same amount of damage.
Twineedle will end immediately if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.
Generation II
Each strike now does damage independently, and either of them can be a critical hit.
Twineedle can poison Steel-type Pokémon.
Twineedle will now hit again if the first strike breaks a substitute. If the first strike breaks a substitute, the second strike can poison the target.
If the user is holding a King's Rock, the final strike has a chance to cause the target to flinch.
Generation III
Twineedle can no longer poison Steel-type Pokémon.
Twineedle is no longer affected by King's Rock.
Generation IV
Both of Twineedle's strikes now have an independent 20% chance of poisoning the target (producing a 36% chance of poisoning the target overall).
Generation V to VII
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
If the target has Weak Armor or Stamina, each strike will activate it.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the target to flinch.
Twineedle is now affected by King's Rock.
Generation VIII onwards
Twineedle cannot be selected in a battle.
Description
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Learnset
By leveling up
By breeding
In other games
Pokémon Mystery Dungeon series
Twineedle inflicts damage, hitting the target 2 times per use. Each hit has a separate accuracy check, though the move will continue even when a hit fails. Twineedle may also leave the enemy poisoned. Prior to Super Mystery Dungeon, if a targeted Pokémon faints in middle of the attack, the remaining projectile will be able to hit a new target. The move's critical hit rate is reduced (2% in the Rescue Team, Explorers and Adventure Squad series).
Pokémon Conquest
Stars: ★★ Power: 26 Accuracy: 100% |
Effect: Hits twice and has a 20% chance of poisoning each target with each hit. |
Users: |
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Pokémon Masters EX
Notes:
- Twineedle:
- Description prior to Version 2.10.0 (from June 28, 2021): Attacks twice in a row. Has a small chance of leaving the target poisoned.
Pokémon Rumble Rush
Twineedle★★★ | |
---|---|
Attack power | 24.49684 (Hit 1), 40.82806 (Hit 2) |
Charge time | 0.5 seconds (Hit 1), 0.7 seconds |
Range type | Projectile |
Number of hits | 1 |
Number of projectiles | 1 |
Critical hit rate | 1.5% |
Additional effect | May poison the foe |
Description
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In the anime
In the manga
The Electric Tale of Pikachu
Pokémon Adventures
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation II only, Twineedle is the only move that can poison a Steel-type Pokémon. This is because Steel-type Pokémon are only coded to be immune to Poison-type moves.
In other languages
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